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lzma_common.h File Reference

Private definitions common to LZMA encoder and decoder. More...

#include "common.h"
#include "range_common.h"

Go to the source code of this file.

Macros

#define POS_STATES_MAX   (1 << LZMA_PB_MAX)
 
#define STATES   12
 Total number of states.
 
#define LIT_STATES   7
 The lowest 7 states indicate that the previous state was a literal.
 
#define update_literal(state)
 Indicate that the latest state was a literal.
 
#define update_match(state)
 Indicate that the latest state was a match.
 
#define update_long_rep(state)
 Indicate that the latest state was a long repeated match.
 
#define update_short_rep(state)
 Indicate that the latest state was a short match.
 
#define is_literal_state(state)
 Test if the previous state was a literal.
 
#define LITERAL_CODER_SIZE   0x300
 
#define LITERAL_CODERS_MAX   (1 << LZMA_LCLP_MAX)
 Maximum number of literal coders.
 
#define literal_subcoder(probs, lc, lp_mask, pos, prev_byte)
 
#define MATCH_LEN_MIN   2
 
#define LEN_LOW_BITS   3
 
#define LEN_LOW_SYMBOLS   (1 << LEN_LOW_BITS)
 
#define LEN_MID_BITS   3
 
#define LEN_MID_SYMBOLS   (1 << LEN_MID_BITS)
 
#define LEN_HIGH_BITS   8
 
#define LEN_HIGH_SYMBOLS   (1 << LEN_HIGH_BITS)
 
#define LEN_SYMBOLS   (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)
 
#define MATCH_LEN_MAX   (MATCH_LEN_MIN + LEN_SYMBOLS - 1)
 
#define DIST_STATES   4
 
#define get_dist_state(len)
 
#define DIST_SLOT_BITS   6
 
#define DIST_SLOTS   (1 << DIST_SLOT_BITS)
 
#define DIST_MODEL_START   4
 
#define DIST_MODEL_END   14
 
#define FULL_DISTANCES_BITS   (DIST_MODEL_END / 2)
 
#define FULL_DISTANCES   (1 << FULL_DISTANCES_BITS)
 
#define ALIGN_BITS   4
 
#define ALIGN_SIZE   (1 << ALIGN_BITS)
 
#define ALIGN_MASK   (ALIGN_SIZE - 1)
 
#define REPS   4
 

Enumerations

enum  lzma_lzma_state {
  STATE_LIT_LIT , STATE_MATCH_LIT_LIT , STATE_REP_LIT_LIT , STATE_SHORTREP_LIT_LIT ,
  STATE_MATCH_LIT , STATE_REP_LIT , STATE_SHORTREP_LIT , STATE_LIT_MATCH ,
  STATE_LIT_LONGREP , STATE_LIT_SHORTREP , STATE_NONLIT_MATCH , STATE_NONLIT_REP
}
 

Detailed Description

Private definitions common to LZMA encoder and decoder.

Macro Definition Documentation

◆ ALIGN_BITS

#define ALIGN_BITS   4

◆ ALIGN_MASK

#define ALIGN_MASK   (ALIGN_SIZE - 1)

◆ ALIGN_SIZE

#define ALIGN_SIZE   (1 << ALIGN_BITS)

◆ DIST_MODEL_END

#define DIST_MODEL_END   14

◆ DIST_MODEL_START

#define DIST_MODEL_START   4

◆ DIST_SLOT_BITS

#define DIST_SLOT_BITS   6

◆ DIST_SLOTS

#define DIST_SLOTS   (1 << DIST_SLOT_BITS)

◆ DIST_STATES

#define DIST_STATES   4

◆ FULL_DISTANCES

#define FULL_DISTANCES   (1 << FULL_DISTANCES_BITS)

◆ FULL_DISTANCES_BITS

#define FULL_DISTANCES_BITS   (DIST_MODEL_END / 2)

◆ get_dist_state

#define get_dist_state ( len)
Value:
: DIST_STATES - 1)
static uint32_t const uint8_t uint32_t len
Definition memcmplen.h:44
#define MATCH_LEN_MIN
Definition lzma_common.h:150
#define DIST_STATES
Definition lzma_common.h:179

◆ is_literal_state

#define is_literal_state ( state)
Value:
((state) < LIT_STATES)
#define LIT_STATES
The lowest 7 states indicate that the previous state was a literal.
Definition lzma_common.h:76

Test if the previous state was a literal.

◆ LEN_HIGH_BITS

#define LEN_HIGH_BITS   8

◆ LEN_HIGH_SYMBOLS

#define LEN_HIGH_SYMBOLS   (1 << LEN_HIGH_BITS)

◆ LEN_LOW_BITS

#define LEN_LOW_BITS   3

◆ LEN_LOW_SYMBOLS

#define LEN_LOW_SYMBOLS   (1 << LEN_LOW_BITS)

◆ LEN_MID_BITS

#define LEN_MID_BITS   3

◆ LEN_MID_SYMBOLS

#define LEN_MID_SYMBOLS   (1 << LEN_MID_BITS)

◆ LEN_SYMBOLS

#define LEN_SYMBOLS   (LEN_LOW_SYMBOLS + LEN_MID_SYMBOLS + LEN_HIGH_SYMBOLS)

◆ LIT_STATES

#define LIT_STATES   7

The lowest 7 states indicate that the previous state was a literal.

◆ LITERAL_CODER_SIZE

#define LITERAL_CODER_SIZE   0x300

Each literal coder is divided in three sections:

  • 0x001-0x0FF: Without match byte
  • 0x101-0x1FF: With match byte; match bit is 0
  • 0x201-0x2FF: With match byte; match bit is 1

Match byte is used when the previous LZMA symbol was something else than a literal (that is, it was some kind of match).

◆ LITERAL_CODERS_MAX

#define LITERAL_CODERS_MAX   (1 << LZMA_LCLP_MAX)

Maximum number of literal coders.

◆ literal_subcoder

#define literal_subcoder ( probs,
lc,
lp_mask,
pos,
prev_byte )
Value:
((probs)[(((pos) & (lp_mask)) << (lc)) \
+ ((uint32_t)(prev_byte) >> (8U - (lc)))])

Locate the literal coder for the next literal byte. The choice depends on

  • the lowest literal_pos_bits bits of the position of the current byte; and
  • the highest literal_context_bits bits of the previous byte.

◆ MATCH_LEN_MAX

#define MATCH_LEN_MAX   (MATCH_LEN_MIN + LEN_SYMBOLS - 1)

◆ MATCH_LEN_MIN

#define MATCH_LEN_MIN   2

◆ POS_STATES_MAX

#define POS_STATES_MAX   (1 << LZMA_PB_MAX)

Maximum number of position states. A position state is the lowest pos bits number of bits of the current uncompressed offset. In some places there are different sets of probabilities for different pos states.

◆ REPS

#define REPS   4

◆ STATES

#define STATES   12

Total number of states.

◆ update_literal

#define update_literal ( state)
Value:
state = ((state) <= STATE_SHORTREP_LIT_LIT \
: ((state) <= STATE_LIT_SHORTREP \
? (state) - 3 \
: (state) - 6))
@ STATE_LIT_LIT
Definition lzma_common.h:57
@ STATE_LIT_SHORTREP
Definition lzma_common.h:66
@ STATE_SHORTREP_LIT_LIT
Definition lzma_common.h:60

Indicate that the latest state was a literal.

◆ update_long_rep

#define update_long_rep ( state)
Value:
@ STATE_LIT_LONGREP
Definition lzma_common.h:65
@ STATE_NONLIT_REP
Definition lzma_common.h:68

Indicate that the latest state was a long repeated match.

◆ update_match

#define update_match ( state)
Value:
@ STATE_NONLIT_MATCH
Definition lzma_common.h:67
@ STATE_LIT_MATCH
Definition lzma_common.h:64

Indicate that the latest state was a match.

◆ update_short_rep

#define update_short_rep ( state)
Value:

Indicate that the latest state was a short match.

Enumeration Type Documentation

◆ lzma_lzma_state

This enum is used to track which events have occurred most recently and in which order. This information is used to predict the next event.

Events:

  • Literal: One 8-bit byte
  • Match: Repeat a chunk of data at some distance
  • Long repeat: Multi-byte match at a recently seen distance
  • Short repeat: One-byte repeat at a recently seen distance

The event names are in from STATE_oldest_older_previous. REP means either short or long repeated match, and NONLIT means any non-literal.

Enumerator
STATE_LIT_LIT 
STATE_MATCH_LIT_LIT 
STATE_REP_LIT_LIT 
STATE_SHORTREP_LIT_LIT 
STATE_MATCH_LIT 
STATE_REP_LIT 
STATE_SHORTREP_LIT 
STATE_LIT_MATCH 
STATE_LIT_LONGREP 
STATE_LIT_SHORTREP 
STATE_NONLIT_MATCH 
STATE_NONLIT_REP