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crc_common.h
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1// SPDX-License-Identifier: 0BSD
2
4//
7//
8// Authors: Lasse Collin
9// Ilya Kurdyukov
10// Hans Jansen
11// Jia Tan
12//
14
15#ifndef LZMA_CRC_COMMON_H
16#define LZMA_CRC_COMMON_H
17
18#include "common.h"
19
20
21#ifdef WORDS_BIGENDIAN
22# define A(x) ((x) >> 24)
23# define B(x) (((x) >> 16) & 0xFF)
24# define C(x) (((x) >> 8) & 0xFF)
25# define D(x) ((x) & 0xFF)
26
27# define S8(x) ((x) << 8)
28# define S32(x) ((x) << 32)
29
30#else
31# define A(x) ((x) & 0xFF)
32# define B(x) (((x) >> 8) & 0xFF)
33# define C(x) (((x) >> 16) & 0xFF)
34# define D(x) ((x) >> 24)
35
36# define S8(x) ((x) >> 8)
37# define S32(x) ((x) >> 32)
38#endif
39
40
41// CRC CLMUL code needs this because accessing input buffers that aren't
42// aligned to the vector size will inherently trip the address sanitizer.
43#if lzma_has_attribute(__no_sanitize_address__)
44# define crc_attr_no_sanitize_address \
45 __attribute__((__no_sanitize_address__))
46#else
47# define crc_attr_no_sanitize_address
48#endif
49
50// Keep this in sync with changes to crc32_arm64.h
51#if defined(_WIN32) || defined(HAVE_GETAUXVAL) \
52 || defined(HAVE_ELF_AUX_INFO) \
53 || (defined(__APPLE__) && defined(HAVE_SYSCTLBYNAME))
54# define ARM64_RUNTIME_DETECTION 1
55#endif
56
57
58#undef CRC32_GENERIC
59#undef CRC64_GENERIC
60
61#undef CRC32_ARCH_OPTIMIZED
62#undef CRC64_ARCH_OPTIMIZED
63
64// The x86 CLMUL is used for both CRC32 and CRC64.
65#undef CRC_X86_CLMUL
66
67#undef CRC32_ARM64
68#undef CRC64_ARM64_CLMUL
69
70#undef CRC_USE_GENERIC_FOR_SMALL_INPUTS
71
72// ARM64 CRC32 instruction is only useful for CRC32. Currently, only
73// little endian is supported since we were unable to test on a big
74// endian machine.
75//
76// NOTE: Keep this and the next check in sync with the macro
77// NO_CRC32_TABLE in crc32_table.c
78#if defined(HAVE_ARM64_CRC32) && !defined(WORDS_BIGENDIAN)
79// Allow ARM64 CRC32 instruction without a runtime check if
80// __ARM_FEATURE_CRC32 is defined. GCC and Clang only define this if the
81// proper compiler options are used.
82# if defined(__ARM_FEATURE_CRC32)
83# define CRC32_ARCH_OPTIMIZED 1
84# define CRC32_ARM64 1
85# elif defined(ARM64_RUNTIME_DETECTION)
86# define CRC32_ARCH_OPTIMIZED 1
87# define CRC32_ARM64 1
88# define CRC32_GENERIC 1
89# endif
90#endif
91
92#if defined(HAVE_USABLE_CLMUL)
93// If CLMUL is allowed unconditionally in the compiler options then the
94// generic version can be omitted. Note that this doesn't work with MSVC
95// as I don't know how to detect the features here.
96//
97// NOTE: Keep this in sync with the NO_CRC32_TABLE macro in crc32_table.c
98// and NO_CRC64_TABLE in crc64_table.c.
99# if (defined(__SSSE3__) && defined(__SSE4_1__) && defined(__PCLMUL__)) \
100 || (defined(__e2k__) && __iset__ >= 6)
101# define CRC32_ARCH_OPTIMIZED 1
102# define CRC64_ARCH_OPTIMIZED 1
103# define CRC_X86_CLMUL 1
104# else
105# define CRC32_GENERIC 1
106# define CRC64_GENERIC 1
107# define CRC32_ARCH_OPTIMIZED 1
108# define CRC64_ARCH_OPTIMIZED 1
109# define CRC_X86_CLMUL 1
110
111/*
112 // The generic code is much faster with 1-8-byte inputs and
113 // has similar performance up to 16 bytes at least in
114 // microbenchmarks (it depends on input buffer alignment
115 // too). If both versions are built, this #define will use
116 // the generic version for inputs up to 16 bytes and CLMUL
117 // for bigger inputs. It saves a little in code size since
118 // the special cases for 0-16-byte inputs will be omitted
119 // from the CLMUL code.
120# define CRC_USE_GENERIC_FOR_SMALL_INPUTS 1
121*/
122# endif
123#endif
124
125// For CRC32 use the generic slice-by-eight implementation if no optimized
126// version is available.
127#if !defined(CRC32_ARCH_OPTIMIZED) && !defined(CRC32_GENERIC)
128# define CRC32_GENERIC 1
129#endif
130
131// For CRC64 use the generic slice-by-four implementation if no optimized
132// version is available.
133#if !defined(CRC64_ARCH_OPTIMIZED) && !defined(CRC64_GENERIC)
134# define CRC64_GENERIC 1
135#endif
136
137#endif