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hash_longest_match_quickly_inc.h
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1/* NOLINT(build/header_guard) */
2/* Copyright 2010 Google Inc. All Rights Reserved.
3
4 Distributed under MIT license.
5 See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
6*/
7
8/* template parameters: FN, BUCKET_BITS, BUCKET_SWEEP_BITS, HASH_LEN,
9 USE_DICTIONARY
10 */
11
12#define HashLongestMatchQuickly HASHER()
13
14#define BUCKET_SIZE (1 << BUCKET_BITS)
15#define BUCKET_MASK (BUCKET_SIZE - 1)
16#define BUCKET_SWEEP (1 << BUCKET_SWEEP_BITS)
17#define BUCKET_SWEEP_MASK ((BUCKET_SWEEP - 1) << 3)
18
19static BROTLI_INLINE size_t FN(HashTypeLength)(void) { return 8; }
20static BROTLI_INLINE size_t FN(StoreLookahead)(void) { return 8; }
21
22/* HashBytes is the function that chooses the bucket to place
23 the address in. The HashLongestMatch and HashLongestMatchQuickly
24 classes have separate, different implementations of hashing. */
25static uint32_t FN(HashBytes)(const uint8_t* data) {
26 const uint64_t h = ((BROTLI_UNALIGNED_LOAD64LE(data) << (64 - 8 * HASH_LEN)) *
27 kHashMul64);
28 /* The higher bits contain more mixture from the multiplication,
29 so we take our results from there. */
30 return (uint32_t)(h >> (64 - BUCKET_BITS));
31}
32
33/* A (forgetful) hash table to the data seen by the compressor, to
34 help create backward references to previous data.
35
36 This is a hash map of fixed size (BUCKET_SIZE). */
37typedef struct HashLongestMatchQuickly {
38 /* Shortcuts. */
40
41 /* --- Dynamic size members --- */
42
43 uint32_t* buckets_; /* uint32_t[BUCKET_SIZE]; */
45
46static void FN(Initialize)(
48 const BrotliEncoderParams* params) {
49 self->common = common;
50
51 BROTLI_UNUSED(params);
52 self->buckets_ = (uint32_t*)common->extra[0];
53}
54
55static void FN(Prepare)(
57 size_t input_size, const uint8_t* BROTLI_RESTRICT data) {
58 uint32_t* BROTLI_RESTRICT buckets = self->buckets_;
59 /* Partial preparation is 100 times slower (per socket). */
60 size_t partial_prepare_threshold = BUCKET_SIZE >> 5;
61 if (one_shot && input_size <= partial_prepare_threshold) {
62 size_t i;
63 for (i = 0; i < input_size; ++i) {
64 const uint32_t key = FN(HashBytes)(&data[i]);
65 if (BUCKET_SWEEP == 1) {
66 buckets[key] = 0;
67 } else {
68 uint32_t j;
69 for (j = 0; j < BUCKET_SWEEP; ++j) {
70 buckets[(key + (j << 3)) & BUCKET_MASK] = 0;
71 }
72 }
73 }
74 } else {
75 /* It is not strictly necessary to fill this buffer here, but
76 not filling will make the results of the compression stochastic
77 (but correct). This is because random data would cause the
78 system to find accidentally good backward references here and there. */
79 memset(buckets, 0, sizeof(uint32_t) * BUCKET_SIZE);
80 }
81}
82
83static BROTLI_INLINE void FN(HashMemAllocInBytes)(
84 const BrotliEncoderParams* params, BROTLI_BOOL one_shot,
85 size_t input_size, size_t* alloc_size) {
86 BROTLI_UNUSED(params);
87 BROTLI_UNUSED(one_shot);
88 BROTLI_UNUSED(input_size);
89 alloc_size[0] = sizeof(uint32_t) * BUCKET_SIZE;
90}
91
92/* Look at 5 bytes at &data[ix & mask].
93 Compute a hash from these, and store the value somewhere within
94 [ix .. ix+3]. */
95static BROTLI_INLINE void FN(Store)(
97 const uint8_t* BROTLI_RESTRICT data, const size_t mask, const size_t ix) {
98 const uint32_t key = FN(HashBytes)(&data[ix & mask]);
99 if (BUCKET_SWEEP == 1) {
100 self->buckets_[key] = (uint32_t)ix;
101 } else {
102 /* Wiggle the value with the bucket sweep range. */
103 const uint32_t off = ix & BUCKET_SWEEP_MASK;
104 self->buckets_[(key + off) & BUCKET_MASK] = (uint32_t)ix;
105 }
106}
107
108static BROTLI_INLINE void FN(StoreRange)(
110 const uint8_t* BROTLI_RESTRICT data, const size_t mask,
111 const size_t ix_start, const size_t ix_end) {
112 size_t i;
113 for (i = ix_start; i < ix_end; ++i) {
114 FN(Store)(self, data, mask, i);
115 }
116}
117
118static BROTLI_INLINE void FN(StitchToPreviousBlock)(
120 size_t num_bytes, size_t position,
121 const uint8_t* ringbuffer, size_t ringbuffer_mask) {
122 if (num_bytes >= FN(HashTypeLength)() - 1 && position >= 3) {
123 /* Prepare the hashes for three last bytes of the last write.
124 These could not be calculated before, since they require knowledge
125 of both the previous and the current block. */
126 FN(Store)(self, ringbuffer, ringbuffer_mask, position - 3);
127 FN(Store)(self, ringbuffer, ringbuffer_mask, position - 2);
128 FN(Store)(self, ringbuffer, ringbuffer_mask, position - 1);
129 }
130}
131
132static BROTLI_INLINE void FN(PrepareDistanceCache)(
134 int* BROTLI_RESTRICT distance_cache) {
135 BROTLI_UNUSED(self);
136 BROTLI_UNUSED(distance_cache);
137}
138
139/* Find a longest backward match of &data[cur_ix & ring_buffer_mask]
140 up to the length of max_length and stores the position cur_ix in the
141 hash table.
142
143 Does not look for matches longer than max_length.
144 Does not look for matches further away than max_backward.
145 Writes the best match into |out|.
146 |out|->score is updated only if a better match is found. */
147static BROTLI_INLINE void FN(FindLongestMatch)(
150 const uint8_t* BROTLI_RESTRICT data,
151 const size_t ring_buffer_mask, const int* BROTLI_RESTRICT distance_cache,
152 const size_t cur_ix, const size_t max_length, const size_t max_backward,
153 const size_t dictionary_distance, const size_t max_distance,
155 uint32_t* BROTLI_RESTRICT buckets = self->buckets_;
156 const size_t best_len_in = out->len;
157 const size_t cur_ix_masked = cur_ix & ring_buffer_mask;
158 int compare_char = data[cur_ix_masked + best_len_in];
159 size_t key = FN(HashBytes)(&data[cur_ix_masked]);
160 size_t key_out;
161 score_t min_score = out->score;
162 score_t best_score = out->score;
163 size_t best_len = best_len_in;
164 size_t cached_backward = (size_t)distance_cache[0];
165 size_t prev_ix = cur_ix - cached_backward;
166 out->len_code_delta = 0;
167 if (prev_ix < cur_ix) {
168 prev_ix &= (uint32_t)ring_buffer_mask;
169 if (compare_char == data[prev_ix + best_len]) {
170 const size_t len = FindMatchLengthWithLimit(
171 &data[prev_ix], &data[cur_ix_masked], max_length);
172 if (len >= 4) {
173 const score_t score = BackwardReferenceScoreUsingLastDistance(len);
174 if (best_score < score) {
175 out->len = len;
176 out->distance = cached_backward;
177 out->score = score;
178 if (BUCKET_SWEEP == 1) {
179 buckets[key] = (uint32_t)cur_ix;
180 return;
181 } else {
182 best_len = len;
183 best_score = score;
184 compare_char = data[cur_ix_masked + len];
185 }
186 }
187 }
188 }
189 }
190 if (BUCKET_SWEEP == 1) {
191 size_t backward;
192 size_t len;
193 /* Only one to look for, don't bother to prepare for a loop. */
194 prev_ix = buckets[key];
195 buckets[key] = (uint32_t)cur_ix;
196 backward = cur_ix - prev_ix;
197 prev_ix &= (uint32_t)ring_buffer_mask;
198 if (compare_char != data[prev_ix + best_len_in]) {
199 return;
200 }
201 if (BROTLI_PREDICT_FALSE(backward == 0 || backward > max_backward)) {
202 return;
203 }
204 len = FindMatchLengthWithLimit(&data[prev_ix],
205 &data[cur_ix_masked],
206 max_length);
207 if (len >= 4) {
208 const score_t score = BackwardReferenceScore(len, backward);
209 if (best_score < score) {
210 out->len = len;
211 out->distance = backward;
212 out->score = score;
213 return;
214 }
215 }
216 } else {
217 size_t keys[BUCKET_SWEEP];
218 size_t i;
219 for (i = 0; i < BUCKET_SWEEP; ++i) {
220 keys[i] = (key + (i << 3)) & BUCKET_MASK;
221 }
222 key_out = keys[(cur_ix & BUCKET_SWEEP_MASK) >> 3];
223 for (i = 0; i < BUCKET_SWEEP; ++i) {
224 size_t len;
225 size_t backward;
226 prev_ix = buckets[keys[i]];
227 backward = cur_ix - prev_ix;
228 prev_ix &= (uint32_t)ring_buffer_mask;
229 if (compare_char != data[prev_ix + best_len]) {
230 continue;
231 }
232 if (BROTLI_PREDICT_FALSE(backward == 0 || backward > max_backward)) {
233 continue;
234 }
235 len = FindMatchLengthWithLimit(&data[prev_ix],
236 &data[cur_ix_masked],
237 max_length);
238 if (len >= 4) {
239 const score_t score = BackwardReferenceScore(len, backward);
240 if (best_score < score) {
241 best_len = len;
242 out->len = len;
243 compare_char = data[cur_ix_masked + len];
244 best_score = score;
245 out->score = score;
246 out->distance = backward;
247 }
248 }
249 }
250 }
251 if (USE_DICTIONARY && min_score == out->score) {
252 SearchInStaticDictionary(dictionary,
253 self->common, &data[cur_ix_masked], max_length, dictionary_distance,
254 max_distance, out, BROTLI_TRUE);
255 }
256 if (BUCKET_SWEEP != 1) {
257 buckets[key_out] = (uint32_t)cur_ix;
258 }
259}
260
261#undef BUCKET_SWEEP_MASK
262#undef BUCKET_SWEEP
263#undef BUCKET_MASK
264#undef BUCKET_SIZE
265
266#undef HashLongestMatchQuickly
static const void * data
Definition XzCrc64.c:50
#define FN(X)
Definition backward_references.c:51
#define HASH_LEN
Definition hash.h:250
#define score_t
Definition hash.h:43
#define USE_DICTIONARY
Definition hash.h:251
#define BUCKET_BITS
Definition hash.h:232
#define BUCKET_SWEEP_MASK
Definition hash_longest_match_quickly_inc.h:17
#define BUCKET_SIZE
Definition hash_longest_match_quickly_inc.h:14
#define BUCKET_SWEEP
Definition hash_longest_match_quickly_inc.h:16
#define BUCKET_MASK
Definition hash_longest_match_quickly_inc.h:15
#define HashLongestMatchQuickly
Definition hash_longest_match_quickly_inc.h:12
Definition encoder_dict.h:20
Definition params.h:32
Definition hash_longest_match_quickly_inc.h:37
uint32_t * buckets_
Definition hash_longest_match_quickly_inc.h:43
HasherCommon * common
Definition hash_longest_match_quickly_inc.h:39
Definition hash.h:30
Definition hash.h:51
Definition poolTests.c:28
Definition zstd_decompress.c:306
#define BROTLI_RESTRICT
Definition platform.h:105
#define BROTLI_PREDICT_FALSE(x)
Definition platform.h:85
#define BROTLI_UNUSED(X)
Definition platform.h:511
#define BROTLI_INLINE
Definition platform.h:136
#define BROTLI_TRUE
Definition types.h:51
#define BROTLI_BOOL
Definition types.h:49
#define h(i)
Definition sha256.c:48
const lzma_allocator const uint8_t size_t uint8_t * out
Definition block.h:528
lzma_index ** i
Definition index.h:629
static uint32_t const uint8_t uint32_t len
Definition memcmplen.h:44
struct dictionary_s dictionary